Tim Girvin’s writing on motion picture design,
originally curated by GIRVIN friend and motion picture composer,
Stuart Balcomb.
Beginning with “Apocalypse Now,” Tim Girvin has designed over 400 film titles.
We present to you his writings about the Process of Branding.
Blandism and the Detailing of Typographic Design Linguistics
What sways to blandishment? A lot of discussions around last week’s blog— and the notion of brand blandism, and some asked, “wait, so you’re saying that san serif is too bland, too plain, not… ‘exciting’ enough?” No, that’s not the point. As I’d mentioned before, in a...
Brand Crafting Fear | Designing Frightful Logos for Films
What are you afraid of? When you walk into a dark room, you can’t see anything; and you’re wondering, “wait, is there someone in here?” Or, “am I going to stumble into something? Or…fall down, into something—like, a hole in the floor?” “Who’s in here?—I can hear you...
Celebrity Brand Development | Legendary Stories about GIRVIN Logo Work
Everyone has stories about logo projects. [For example, our Kettle story?] As every reader knows, the core strategy of brand development, as an outreach to humans, enterprise development and commerce, is that those people embrace the brand to create their own personal...
Designing for Clint Eastwood
It’s been an intriguing pleasure working at the behest of theatrical “stars.” Surely, thinking about it—acting, or directing, is a complex expectation— the hours are demanding, the scale of the commitment is enormous, the creative expansiveness is deep. During...
GIRVIN’s Snow White | A First Time Movie Poster for Disney
Mirror Mirror on the Wall, Who’s the Fairest of Them All? Any study of this film’s current premise and promotion, the pitch and proposition— critical notes from the social community—might be up for a overload of remarkably acidic commentary. People, apparently, are...
Brand Design and the Game of Chess
The study of moves on the board. I was talking to a client about chess strategy, the moves, the personality of the players—the tactical delicacy of the moves. Are there archetypes in the game? Yes, player archetypes. First off, the legacy of the game is roughly 1400...
Branding Crime Stoppers | Design Against Criminals
The world of brand extends to crime-fighting. In our history, we’ve consulted for various police agencies, patrol and security groups, building brands around protection of assets, people and their communities. It takes a particularly assertive sense of...
Bespoke Identity | Custom Fonts for Motion Picture Branding
In my history, I’ve often thought, looking at, literally, any logo—“that could be better.” Or, “why such an off-the-shelf solution—there’s nothing distinct, ownable or registrable with this asset?” Of course, all of us, as brand strategists, designers and logo...
Fire-Breathing Brand and Placemaking Development by GIRVIN
Hello, Year Of The Dragon Dragon, Ubud, Bali There are symbols that repeat themselves, the cycle in, return, vanish and reappear in other places—and symbolic language, as in the earlier blogs on brand archetypes. Isn’t it so that there are devices, objects, that...
Illustrative Brand Transitioning: The Walking Dead | Years in Evolutionary Design Strategy
Some observations on the strategy of illustrative brand identity transitioning. I know this is a reach for many of you—as a watcher of the series— but it’s the season, so a reference: happy halloween. Perhaps also likely, you wouldn’t be caught “dead” watching any...
Scare Tactics | Designing Fright Brands for Clive Barker, John Carpenter, Tim Burton, Wes Craven and Tony Scott
How to build brand storytelling for terrifying design narratives Clive Barker It was roughly 40 years ago that I read Clive Barker’s “Books of Blood,” which struck me as a remarkably distinctive turn on the horrifying—as expertly fear-inducing storytelling. Stephen...
Designing for Tom Cruise
Creative input from motion picture leadership Out—looking in. In—looking out. Exploring questions, questing for answers. In the history of our efforts in motion picture design, advertising brand design packages for films, it’s not infrequent that there is a direct...
Theatrical Branding and Type Design | Logo Workshops in LA
For motion picture studio teams, agencies and theatrical producers, I’ve been giving these workshop presentations as a proposition to linking marketing strategy, brand storytelling and narrative illustration. In a manner, thinking of movie logos, the identity offers a...
The dreamer is the whole dream, the deep archetypes of John Wick
The mythological patterning of legend-building—cinematic narrative and ancient thematics—BabaYaga, the BogeyMan and the Hero of 1000 Faces. As any creative would tell you, story-working is a layering of patterns—there are the arcs of plots, the intertwinement of time,...
The Tapestry of Time | Alphabetical History in Theatrical Brand Development
DESIGNING LOGO ART IN THE CONSTRUCT OF PALÆOGRAPHY AND LETTERFORM CHRONOLOGICAL SEQUENCE. GIRVIN MOVIE LOGOS In a string of presentations in LA, as well as other parts of the country, I’ve spent time walking our process to motion picture studios, advertising agencies...
DESIGNING TERRIFYING ARCHITECTURE WITHIN MAGICAL CONSTRUCTS
MOTION PICTURE PRODUCTION DESIGN FOR THIR13EN GHOSTS. BRAND DESIGN AND PLACEMAKING. THE USE OF SIGILLIC GRAPHICS AS A PLACEMAKING DESIGN THEOREM. What about graphical contexts in making place[s]? I think about it as a pattern language, a place storytelling—especially...
THE PSYOPS OF BRANDING | BRAND STORYTELLING IN THE SPECIFITY OF ESPONIAGE, DECEPTION AND THE EXPANSION OF PARTICULAR IDEALS.
Storytelling tiers, visuals and intermixtures of messages and sound, woven together.
Branding Don Simpson and Jerry Bruckheimer Films
The Strike of the Twin Lightning Bolts
THE LEGACY OF THE TOMB RAIDER | ILLICIT ANTIQUITIES, ADVENTURE, AND BRAND STORYTELLING
We worked on both Angelina Jolie properties, under Simon West’s direction…
DESIGNING THE DREADFUL
According to a high school buddy, now a Emmy-winning screen writer, horror is the new “it.”
007 AND BESPOKE DESIGN STRATEGIES
There’s always been a supreme masculinity in the legacy of the mythic, Ian Fleming archetypal character.
SUSPECT ZERO | BRAND THINKING ON “REMOTE VIEWING”?
We’re all living in a time of “remote viewing” that optimistically will soon be coming to some kind of closure.
Typography And Placemaking | The Signage Of The Prisoner
When I was studying in London (1976) I met the designer of this font, Albertus, created by Berthold Wolpe.
ILLUSTRATIVE GRAPHIC IDENTITY | THE LAYERED LOGOS OF AEON FLUX
As a designer for motion pictures, I look backwards to go forwards. And I look forwards to go backwards.
THE PRINCIPLES OF A VIRTUAL EXISTENCE | MEDITATIONS ON THE MOVIE IDENTITY: VIRTUOSITY
As a writer, I examine the import of words, where they came from, what they meant, and what they can mean now.
THE UNTOUCHABLE: MR. BOND
Contemplative of his passage, a robust 90 years, the Sean Connery Bond Legacy is a profound opening casting.
BRAND WONDERMENT | ARCANUM MAGICÆ
JJ Abrams shared a similar telling—going where you’re not supposed to—as a storyteller, film-maker and “holder of surprises.”
ALPHABETICAL WISDOM | TAILORED TYPE IN THE CRAFT OF THE HANDMADE BRAND
IN A LEGACY OF DECADES OF COLLABORATION, THERE ARE ELEMENTS THAT SPEAK LOUDER THAN OTHERS, LIKE THE WORDS THAT MESSAGE FIRST-OFF, TO A READING BRAND EXPERIENCER. THE HOLLYWOOD MOTION PICTURE PRESENTATIONS. In the brand journey of forty five years of exploration of...
THE CRAFT OF BRAND IDENTITY
There is an intriguing challenge in the nature of illustrating the apex of an identity, that which might be called “the first read.”
The Brand Mythology of John Wick
Brand Mysticism in Cinematic Storytelling: Working in the motion picture industry, you see patterning.
Designing for Silence: Creating “A Quiet Place”
As designers, we focus on what the film means for these executives and for the creators,
Mary, Queen of Scots Movie Titling: It’s No Hatchet Job
By delving into these women, Elizabeth I and Mary, their history, and their passions, we developed ten identity renderings for Mary, Queen of Scots.
BY HAND, WITH MIND & MEDITATION | DESIGNING MOVIE BRANDING ART
From Mind to Eye to Hand and the Illustration of Language and Ideals
START-UP WISE GUYS
What I learned from Stan Lee, Steve Jobs, and the Wachowski siblings
PSYCHOACTIVE PLANTS, HALLUCINOGENS, TOXINS AND THE WADE DAVIS MOVIE-MAKING LEGACY
The Design of the Serpent and the Rainbow
BREATHING TIME: STUDIES IN THE TITLING DESIGN OF MARY QUEEN OF SCOTS.
Studies in the Titling Design of “Mary Queen of Scots”
DESIGNING THE IMPOSSIBLE: MISSIONS IN GRAPHIC IDENTITY
Look to the past to build the future of the logo.
THE DESIGN OF “LOST IN SPACE.” NETFLIX 2018
Exploring Industrial Design and Entertainment — How as a story designed?
BRANDING THE FEAR OF SOUND | DESIGNING MOVIE LOGOS FOR “A QUIET PLACE.”
Designing Logos for “A Quiet Place.”
MEDITATIONS ON SIR RIDLEY SCOTT: ENVISIONING ENCHANTMENT AND STYLIZING SUPERREALITY
Envisioning Enchantment and Stylizing Superreality.
LOGO JOURNALISM | DESIGNING IDENTITIES AND TITLING FOR MOTION PICTURE BRANDING
Designing Identities And Titling For Motion Picture Branding.
THE LOOM OF TIME: MESSAGING, VOICE AND IMAGERY — CHRISTOPHER NOLAN’S NARRATIVE WEAVING IN DUNKIRK
Christopher Nolan’s Narrative Weaving In Dunkirk.
The Rain of Code The Matrix 18 Years Ago Today
So: the alphabet is the beginning of much of what we design.