by Tim Girvin | Brands, Concepts, Designers, Motion Pictures, Retail | Oct 21, 2013
Identity, Story & Experience Design When you think about a game, it invariably is about play. Play and game. And, are you having fun? A quick play: see Girvin’s gaming movie and specially commissioned sound track. What is play? What is game? Play is an old...by Tim Girvin | Brands, Concepts, Storytelling | Sep 7, 2009
Designing the brand as an excursion into the extraordinary: imagination and digital place-making in adventure. Girvin has thrived — and designed — for decades in the extraordinary, the enchanted, imagined environment as a place of design marvelment; since...Cookie | Duration | Description |
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