Search results for: smoke
by Tim Girvin | Concepts, Designers, Scent | Jul 16, 2010
Exploring the concept of memory, experience and the layering of the scented, working in Paris: the evocation of the perfumes of women and the metaphor of place and fragrance design. (Photo: Girvin) A friend of mine asked that I offer something — a quick essay... Read More
by Tim Girvin | Concepts, Places, Scent | Jul 9, 2010
Smelling where you are Arising this morning, I can gather the scent of wild grasses, the salted smell of sea, the slight drift of sulphur from the cast of decaying seaweeds, wafting from the rocky shore below — and there is a note of stone; pine, crushed in my... Read More
by Tim Girvin | Concepts, Storytelling | Jan 22, 2020
THE EXAMINATION OF INTENTION, PASSAGE AND MEANING— THE BRAND, THE STRATEGY, THE JOURNEY. IF YOU’RE LOOKING TO FIND THE DEEPER SIDE OF BRANDS, WHAT ARE THE RITES OF PASSAGE—GETTING THERE: CLOSER TO SOUL, HEART, INTENTION, DIRECTION? CAN BRANDS LIVE—could they be alive?... Read More
by Tim Girvin | BRAND MYSTICISM, Interior Design | Aug 7, 2019
Experientiality. A quick scan of the dictionary shows nothing, just words that are “around” this spelling—experience and experientially. I thought when I first used it that I’d made it up. But there is more to it—from two sides: one]—from the Latin, experiri—which is... Read More
by Tim Girvin | BRAND MYSTICISM | Mar 20, 2019
THE PERSONALIZATION OF BRANDS, THEIR ASSETS AND PRESENCE. HOW DO YOU PRESENT? HOW DO YOU SHOW UP? HOW ARE YOU PRESENT? Has anyone ever spoken to you about showing up? That is—when you show up, what happens? How do you present? In a manner, it all comes down to that... Read More
by Tim Girvin | Cool People, Motion Pictures | Oct 4, 2017
BLADERUNNER 2049 VISUALIZING *EXPERIENTIALITY: LOOKING FOR IRREGULARITY AND DISSOLUTION. In the world of humanity, the pattering of humankind, people jumbling, engaging in the places that people congregate, there is invariably messiness and chaos. In fractionalizing... Read More
by Tim Girvin | Concepts, Storytelling | Sep 27, 2016
The Exploration of Personal Journey and Ritualizing Experience Getting to the soul of things. What is a thing? I’ve wondered about that. A thing. T H I N G O.E. Ãlthing “meeting, assembly,” later “entity, being, matter” (subject of deliberation in an assembly), also... Read More
by Tim Girvin | Concepts | Nov 3, 2015
Getting to the soul of things. What is a thing? I’ve wondered about that. A thing. thing I look into the place of where words go, where they have been, and what stories they tell: O.E.D: “meeting, assembly,” later “entity, being, matter” (subject of deliberation in an... Read More
by Tim Girvin | Artists, Scent | Jul 6, 2008
Studying the world of Brian Eno: scent, strategy, music and environment in experience design and contemplation. Image Copyright, Apple Computer, Inc., © 2008, all rights reserved. “Humans are capable of a unique trick: creating realities by first imagining them,... Read More
by Tim Girvin | Concepts, Cool People, General, Scent, Trends | Mar 15, 2008
Everything smells. Every thing — scents. There are layers to scent in experience. It’s all about what you remember, what you hold — what scene, seen? What there was, in experience, that lent you to some level of exposure. That recalls — that... Read More