by Tim Girvin | Motion Pictures | Oct 31, 2014
Designing Identities for Scary Storytelling | Gruesome Design for Films I was talking to a young aficionado of typography and the lettering arts, as well as a connoisseur of scary movies, and we talked about logos for horror movies. And, to quote, “why is that...
by Tim Girvin | Cool People, Motion Pictures | May 15, 2014
Cinematic innovations Launched at Seattle’s Cinerama Reaching back, we worked for Doug Trumbull on Brainstorm. Like any theatrical advertising effort, you’ve got to know the story, and the tenets of its production design and technical strategy, to create...
by Tim Girvin | Brands, Cool People, Motion Pictures | Apr 10, 2014
Designing the Alphabet of the Film, “The Matrix.” The metaphors of threading, rain, flow and the loom of meaning in context Working with Warner Brothers, Joel Silver and the Wachowski siblings on “The Matrix” was a highlight in a string of...
by Tim Girvin | Artists, Concepts, Motion Pictures | Oct 31, 2013
Design studies for “The Thing.” This isn’t my work [it was pointed out by friend Stuart Balcomb and the poster above was designed by Jock] — but worthy of mention and exploration. It’s interesting, as a perpetual student of design [and...
by Tim Girvin | Brands, Concepts, Designers, Motion Pictures, Retail | Oct 21, 2013
Identity, Story & Experience Design When you think about a game, it invariably is about play. Play and game. And, are you having fun? A quick play: see Girvin’s gaming movie and specially commissioned sound track. What is play? What is game? Play is an old...
by Tim Girvin | Concepts, Motion Pictures | Jul 16, 2013
In the Journey, who is your companion? Who is your guardian, your guide, your icon, your shepherding guide? Me? Raven and crow, telling. We’ve noted in an earlier blog study, that we’ve been involved in the Lone Ranger, as designers, in the past —...
by Tim Girvin | Brands, Motion Pictures | May 23, 2013
Visualizing the layering of identity: Iron Man I was moving through, collecting and organizing some earlier Girvin studies for Paramount Studios, and hanging out in the theatre, looking at titling treatments, graphic identities for films and one sheet theatrical...
by Tim Girvin | Artists, Concepts, Cool People, General, Motion Pictures | Apr 18, 2012
PUSHING IMAGINATIVE LIMITS: RIDLEY SCOTT: PROMOTIONAL STRATEGIES FOR PROMETHEUS. A COUPLE OF WEEKS BACK, WE WROTE A LITTLE OF OUR HISTORY WITH THE SCOTT BROTHERS — RIDLEY AND TONY. THAT HISTORY IS QUIET, MODEST AND LADEN WITH LEARNING. ISN’T IT SO, THAT...
by Tim Girvin | Brands, Concepts, Cool People, Designers, General, Motion Pictures, Storytelling, Trends | Mar 26, 2012
Powerful ideas, invention and brand re-alignments, newly imagined. I’m looking for surprise, beauty, spectacle — designing it, looking at it, seeing it, extending that story — the telling of it. To tell anything, there has to be another — the...
by Tim Girvin | Brands, Concepts, Cool People, General, Motion Pictures | Mar 5, 2012
Designing a brand around a legendary legacy John Carter’s legend story, at Disney, is relatively recent — but the Edgar Rice Burroughs’s saga spans back decades [1911] to its origination — for a relatively short-lived comics series [72 weeks ],...